It is hard to not compare DOOM VFR to Skyrim VR due to them both being Bethesda games and having similar release windows. It is a major misstep on Sony to have not offered DOOM VFR in an AIM controller bundle. Without the Aim controller, I would not have not nearly as much fun playing this game. I only recently got one after waiting out a several month supply shortage that saw them cost upwards of $180 on the aftermarket. From a review perspective, this is a major strike as many people do not have the Aim controller. Using the Dualshock just took away much of the charm of playing DOOM in VR. The Move controllers though it did offer better functionality for my secondary weapons just never felt right with its lack of analog stick. Though there are several options to play the game, neither the Dualshock or the Move controls offered the level of immersion of the Aim controller. The world of DOOM VFR is filled with enough high-quality demonic imagery and gore to make up a Clive Barker Holiday greeting card. Though they are fun to use, a PS Move or Vive controller will never make me feel that I am actually using a sword or shooting a laser pistol.Ĭlutching the excellently designed Aim Controller, on the other hand, gave me the feeling I was using some high tech weaponry splattered with demon blood. Standing up and using the Aim Controller as my control option gave me a level of immersion that I feel many VR games have failed to deliver.
IS DOOM VFR THE FULL GAME MOVIE
DOOM VFR, on the other hand, is a 3-5 hour action-packed thrill-ride that will make you feel that you are in the movie Aliens. Skyrim is a slow burn play that does a good job of easing you in and offers over 100 hours of gameplay. I like to think of Skyrim VR as a KFC family meal with several sides and DOOM VFR as a Double “FN” down sandwich. Unlike the recent port of Skyrim to VR in which Bethesda took a massive world loved by many and repackaged it as a chance to relive your precious gaming memories, DOOM VFR instead takes some of the most visceral and in-your-face elements of the recent 2016 DOOM reboot and throws it up on you. DOOM VFR is truly an amazing nightmare come true for me. 24 years later and I now get to play DOOM the way I have always wanted to play it–knee deep in blood, dancing with my BFG. It was the game that ripped off my gaming training wheels as I rode onto a highway to hell. The original DOOM is in my top ten favorite games of all time. That boy was me and that profound vision was the first shareware level of id Software’s seminal classic DOOM. That same year on Christmas, a young boy wandered into his older cousin’s room and encountered such a profound vision of gore and violence it blew his little NES-playing mind away. 3D graphics, lifelike characters, even the concept of VR seemed like it was just over the horizon. In the year 1993, games like MYST, Star Fox, and Mortal Kombat 2 pushed our youthful expectations high with the future possibilities of gaming. Platform: Playstation VR (Version reviewed), HTC Vive DOOM VFR is a hell of a game that, despite its issues, is visually stunning and most importantly very fun to play.